使用java自己简单搭建内网穿透

使用java自己简单搭建内网穿透

技术博客 admin 547 浏览

思路

内网穿透是一种网络技术,适用于需要远程访问本地部署服务的场景,比如你在家里搭建了一个网站或者想远程访问家里的电脑。由于本地部署的设备使用私有IP地址,无法直接被外部访问,因此需要通过公网IP实现访问。通常可以通过购买云服务器获取一个公网IP来实现这一目的。

实际上,内网穿透的原理是将位于公司或其他工作地点的私有IP数据发送到云服务器(公网IP),再从云服务器发送到家里的设备(私有IP)。从私有IP到公网IP的连接是相对简单的,但是从公网IP到私有IP就比较麻烦,因为公网IP无法直接找到私有IP。

为了解决这个问题,我们可以让私有IP主动连接公网IP。这样,一旦私有IP连接到了公网IP,公网IP就知道了私有IP的存在,它们之间建立了连接关系。当公网IP收到访问请求时,就会通知私有IP有访问请求,并要求私有IP连接到公网IP。这样一来,公网IP就建立了两个连接,一个是用于访问的连接,另一个是与私有IP之间的连接。最后,通过这两个连接之间的数据交换,实现了远程访问本地部署服务的目的。

代码操作

打开IDEA创建一个mave项目,删除掉src,创建两个模块clientservice,一个是在本地的运行,一个是在云服务器上运行的,这边socket(tcp)连接,我使用的是AIO,AIO的函数回调看起来好复杂。

先编写service服务端,创建两个ServerSocket服务,一个是监听16000的,用来外来连接的,另一是监听16088是用来client访问的,也就是给serviceclient之间交互用的。先讲一个extListener他是监听16000,当有外部请求来时,也就是在公司访问时,先判断registerChannel是不是有clientservice,没有就关闭连接。有的话就下发指令告诉client有访问了赶快给我连接,连接会存在channelQueue队列里,拿到连接后,两个连接交换数据就行。

java
复制代码
private static final int extPort = 16000; private static final int clintPort = 16088; private static AsynchronousSocketChannel registerChannel; static BlockingQueue<AsynchronousSocketChannel> channelQueue = new LinkedBlockingQueue<>(); public static void main(String[] args) throws IOException { final AsynchronousServerSocketChannel listener = AsynchronousServerSocketChannel.open().bind(new InetSocketAddress("192.168.1.10", clintPort)); listener.accept(null, new CompletionHandler<AsynchronousSocketChannel, Void>() { public void completed(AsynchronousSocketChannel ch, Void att) { // 接受连接,准备接收下一个连接 listener.accept(null, this); // 处理连接 clintHandle(ch); } public void failed(Throwable exc, Void att) { exc.printStackTrace(); } }); final AsynchronousServerSocketChannel extListener = AsynchronousServerSocketChannel.open().bind(new InetSocketAddress("localhost", extPort)); extListener.accept(null, new CompletionHandler<AsynchronousSocketChannel, Void>() { private Future<Integer> writeFuture; public void completed(AsynchronousSocketChannel ch, Void att) { // 接受连接,准备接收下一个连接 extListener.accept(null, this); try { //判断是否有注册连接 if(registerChannel==null || !registerChannel.isOpen()){ try { ch.close(); } catch (IOException e) { e.printStackTrace(); } return; } //下发指令告诉需要连接 ByteBuffer bf = ByteBuffer.wrap(new byte[]{1}); if(writeFuture != null){ writeFuture.get(); } writeFuture = registerChannel.write(bf); AsynchronousSocketChannel take = channelQueue.take(); //clint连接失败的 if(take == null){ ch.close(); return; } //交换数据 exchangeDataHandle(ch,take); } catch (Exception e) { e.printStackTrace(); } } public void failed(Throwable exc, Void att) { exc.printStackTrace(); } }); Scanner in = new Scanner(System.in); in.nextLine(); }

看看clintHandle方法是怎么存进channelQueue里的,很简单client发送0,就认为他是注册的连接,也就交互的连接直接覆盖registerChannel,发送1的话就是用来交换数据的,扔到channelQueue,发送2就异常的连接。

csharp
复制代码
private static void clintHandle(AsynchronousSocketChannel ch) { final ByteBuffer buffer = ByteBuffer.allocate(1); ch.read(buffer, null, new CompletionHandler<Integer, Void>() { public void completed(Integer result, Void attachment) { buffer.flip(); byte b = buffer.get(); if (b == 0) { registerChannel = ch; } else if(b == 1){ channelQueue.offer(ch); }else{ //clint连接不到 channelQueue.add(null); } } public void failed(Throwable exc, Void attachment) { exc.printStackTrace(); } }); }

再编写client客户端,dstHostdstPort是用来连接service的ip和端口,看起来好长,实际上就是client连接service,第一个连接成功后向service发送了个0告诉他是注册的连接,用来交换数据。当这个连接收到service发送的1时,就会创建新的连接去连接service

java
复制代码
private static final String dstHost = "192.168.1.10"; private static final int dstPort = 16088; private static final String srcHost = "localhost"; private static final int srcPort = 3389; public static void main(String[] args) throws IOException { System.out.println("dst:"+dstHost+":"+dstPort); System.out.println("src:"+srcHost+":"+srcPort); //使用aio final AsynchronousSocketChannel client = AsynchronousSocketChannel.open(); client.connect(new InetSocketAddress(dstHost, dstPort), null, new CompletionHandler<Void, Void>() { public void completed(Void result, Void attachment) { //连接成功 byte[] bt = new byte[]{0}; final ByteBuffer buffer = ByteBuffer.wrap(bt); client.write(buffer, null, new CompletionHandler<Integer, Void>() { public void completed(Integer result, Void attachment) { //读取数据 final ByteBuffer buffer = ByteBuffer.allocate(1); client.read(buffer, null, new CompletionHandler<Integer, Void>() { public void completed(Integer result, Void attachment) { buffer.flip(); if (buffer.get() == 1) { //发起新的连 try { createNewClient(); } catch (IOException e) { throw new RuntimeException(e); } } buffer.clear(); // 这里再次调用读取操作,实现循环读取 client.read(buffer, null, this); } public void failed(Throwable exc, Void attachment) { exc.printStackTrace(); } }); } public void failed(Throwable exc, Void attachment) { exc.printStackTrace(); } }); } public void failed(Throwable exc, Void attachment) { exc.printStackTrace(); } }); Scanner in = new Scanner(System.in); in.nextLine(); }

createNewClient方法,尝试连接本地服务,如果失败就发送2,成功就发送1,这个会走 serviceclintHandle方法,成功的话就会让两个连接交换数据。

java
复制代码
private static void createNewClient() throws IOException { final AsynchronousSocketChannel dstClient = AsynchronousSocketChannel.open(); dstClient.connect(new InetSocketAddress(dstHost, dstPort), null, new CompletionHandler<Void, Void>() { public void completed(Void result, Void attachment) { //尝试连接本地服务 final AsynchronousSocketChannel srcClient; try { srcClient = AsynchronousSocketChannel.open(); srcClient.connect(new InetSocketAddress(srcHost, srcPort), null, new CompletionHandler<Void, Void>() { public void completed(Void result, Void attachment) { byte[] bt = new byte[]{1}; final ByteBuffer buffer = ByteBuffer.wrap(bt); Future<Integer> write = dstClient.write(buffer); try { write.get(); //交换数据 exchangeData(srcClient, dstClient); exchangeData(dstClient, srcClient); } catch (Exception e) { closeChannels(srcClient, dstClient); } } public void failed(Throwable exc, Void attachment) { exc.printStackTrace(); //失败 byte[] bt = new byte[]{2}; final ByteBuffer buffer = ByteBuffer.wrap(bt); dstClient.write(buffer); } }); } catch (IOException e) { e.printStackTrace(); //失败 byte[] bt = new byte[]{2}; final ByteBuffer buffer = ByteBuffer.wrap(bt); dstClient.write(buffer); } } public void failed(Throwable exc, Void attachment) { exc.printStackTrace(); } }); }

下面是exchangeData交换数据方法,看起好麻烦,效果就类似IOUtils.copy(InputStream,OutputStream),一个流写入另一个流。

scss
复制代码
private static void exchangeData(AsynchronousSocketChannel ch1, AsynchronousSocketChannel ch2) { try { final ByteBuffer buffer = ByteBuffer.allocate(1024); ch1.read(buffer, null, new CompletionHandler<Integer, CompletableFuture<Integer>>() { public void completed(Integer result, CompletableFuture<Integer> readAtt) { CompletableFuture<Integer> future = new CompletableFuture<>(); if (result == -1 || buffer.position() == 0) { // 处理连接关闭的情况或者没有数据可读的情况 try { readAtt.get(3,TimeUnit.SECONDS); } catch (Exception e) { e.printStackTrace(); } closeChannels(ch1, ch2); return; } buffer.flip(); CompletionHandler readHandler = this; ch2.write(buffer, future, new CompletionHandler<Integer, CompletableFuture<Integer>>() { @Override public void completed(Integer result, CompletableFuture<Integer> writeAtt) { if (buffer.hasRemaining()) { // 如果未完全写入,则继续写入 ch2.write(buffer, writeAtt, this); } else { writeAtt.complete(1); // 清空buffer并继续读取 buffer.clear(); if(ch1.isOpen()){ ch1.read(buffer, writeAtt, readHandler); } } } @Override public void failed(Throwable exc, CompletableFuture<Integer> attachment) { if(!(exc instanceof AsynchronousCloseException)){ exc.printStackTrace(); } closeChannels(ch1, ch2); } }); } public void failed(Throwable exc, CompletableFuture<Integer> attachment) { if(!(exc instanceof AsynchronousCloseException)){ exc.printStackTrace(); } closeChannels(ch1, ch2); } }); } catch (Exception ex) { ex.printStackTrace(); closeChannels(ch1, ch2); } } private static void closeChannels(AsynchronousSocketChannel ch1, AsynchronousSocketChannel ch2) { if (ch1 != null && ch1.isOpen()) { try { ch1.close(); } catch (IOException e) { e.printStackTrace(); } } if (ch2 != null && ch2.isOpen()) { try { ch2.close(); } catch (IOException e) { e.printStackTrace(); } } }

测试

我这边就用虚拟机来测试,用云服务器就比较麻烦,得登录账号,增加开放端口规则,上传代码。我这边用Hyper-V快速创建了虚拟机,创建一个windows 10 MSIX系统,安装JDK8,下载地址:www.azul.com/downloads/?… 。怎样把本地编译好的class放到虚拟机呢,虚拟机是可以访问主机ip的,我们可以弄一个web的文件目录下载给虚拟机访问,人生苦短我用pyhton,下面python简单代码

python
复制代码
if __name__ == '__main__': # 定义服务器的端口 PORT = 8000 # 创建请求处理程序 Handler = http.server.SimpleHTTPRequestHandler # 设置工作目录 os.chdir("C:\netTunnlDemo\client\target") # 创建服务器 with socketserver.TCPServer(("", PORT), Handler) as httpd: print(f"服务启动在端口 {PORT}") httpd.serve_forever()

到class的目录下运行cmd,执行java -cp . org.example.Main,windows 默认远程端口3389。

最后效果

总结

使用AIO导致代码长,逻辑并不复杂,完整代码,供个人学习:断续/netTunnlDemo (gitee.com)

源文:使用java自己简单搭建内网穿透

如有侵权请联系站点删除!

技术合作服务热线,欢迎来电咨询!